Best-progress FT09 trace

v50 cycle50 20260429 035615

updated 2026-04-29 05:12 UTC
max 3/6108 turns59% rationale coverage0 reflexion eventscompleted run

Chosen to balance progress depth with how much persisted rationale survived in the artifacts. The viewer synchronizes actual ARC state changes, per-turn actions, and the persisted module outputs that survived this runtime. Recorded fields stay distinct from derived frame diffs and missing raw module IO.

goal_boardsimple_logs/ft09-9ab2447a/v50_cycle50_20260429_035615/goal_board.json
recordingrecordings/ft09-9ab2447a.arcgenticasimple.4212b3b7-a64f-4e9e-8351-578328c5b522.recording.jsonl
run_logexperiment_logs/run_logs/ft09_v50_cycle50_20260429_035615.log
v50 cycle50 20260429 035615
max 3/6108 turns59% rationale
v40 cycle33 20260428 104943
max 4/688 turns73% rationale
v41c cycle40 20260428 185407
max 3/683 turns77% rationale
v39 cycle32 20260428 072959
max 4/684 turns76% rationale
v38 cycle31 20260428 053226
max 4/694 turns68% rationale
v41c cycle38 20260428 165304
max 3/641 turns100% rationale
State change

Turn 55: ACTION6(39,55)

Card C5 | L2 to L3 | confirm
recordedderived
Before
Delta
After
Action and outcome
Action
ACTION6(39,55)
Card
C5
Verdict
confirm
Region
R15
Changed cells
1334
Dominant transition
12 -> 4 x300
State
L2 to L3
Level delta
+1 level
Persisted module responses

M1 selected hypothesis

recorded

Win-state variant for marker R24 uses binary mask gating where nonzero cells mean differ-from-center and zero cells mean match-center (currently this still requires SE R28 8 -> 12 while keeping NE R21 at 8).

M2 emitted action

recorded
chosen action
ACTION6(39,55)
skill anchor
S4
raw step diff JSON
not persisted in this runtime

Observer and falsifier

recorded
primary region
R15
dominant transition
12 -> 4 x300
changed cells
1334
verdict
confirm

Reflexion memory

missing

No active reflexion buffer on this turn.

Final skill bank snapshot

recorded
strategic
To win multi-marker neighbor-toggle puzzles, maximize constraints solved per click by ordering non-conflict shared neighbors by active-need coverage before touching mark...
strategic
To win multi-marker neighbor-toggle puzzles, partition shared Hkx neighbors into aligned-target and conflicting-target groups, exhaust aligned shared clicks first, and d...
strategic
To win multi-marker neighbor-toggle puzzles, first spend clicks on observably constrained region-neighbors and postpone boundary/grid-sample directions whose needs canno...

Cross-level memory snapshot

recorded
C4
click neighbor advances one step in gqb cycle for R28 at a fresh interior coordinate (currently 8 -> 12) as the alternative unsatisfied marker direction distin...
level total 3
C5
R16 marker body click is a no-op marker body click (currently 12 -> 12, i.e., no 12 to 8 transition), while its neighbor R17 remains the actionable 8 -> 12 tar...
level total 3
C2
Win-state: satisfy marker.SE needs_toggle for R24 by advance neighbor toward target_color (currently R28 8 -> 12), with R24.NW/N/NE/W/E/SW/S preserved at 8,12,...
level total 3
Per-turn reasoning
Reasoning (M1 / M2 / M3 / M4)
M1 hypothesis
predicate
This puzzle is a constraint_satisfaction task because marker R8 constrains neighbors with explicit 9 -> 8 and 8 -> 12 targets while marker R18 adds a 9 -> 12 requirement.
abstract recipe
for_each marker: neighbors_pattern satisfies marker.local_mask
evidence quote
is_multicolor markers R8/R10/R18/R1 have per_neighbor_target; marker_progress shows markers_total=4 and markers_satisfied=1 (not solved by local toggles alone).
precision
57.0
plausibility
high active
M2 action commitment
expected outcome
R28 should flip 8→12 with cc≈36; this resolves R24.SE and should trigger level rise (+1), while other regions remain unchanged aside from global rise effects.
skill anchor
S4
expected step diffs
not persisted
prior reflection
not persisted in this cycle (pre-v50+ patch)
S4 | strategic
To win multi-marker neighbor-toggle puzzles, partition shared Hkx neighbors into aligned-target and conflicting-target groups, exhaust aligned shared clicks first, and delay conflicting shared neighbors until their comp...
applies when: Use when marker_progress has multiple unsatisfied markers and joint_neighbors includes at least one conflicting shared neighbor alongside several non-conflict shared neighbors, creating risk of regression if shared cells are clicked withou...
M3 skills emitted

Skill emission turns are not persisted in this cycle (skill_emission_turns map empty). See Track B patch.

M4 evaluation

(not persisted in v48 - see Track B). Pre-v50+ cycles only kept the most recent last_turn_summary; this turn's M4 evaluation was overwritten by later turns.

Skill library (across all bundles)
Skill library (20 skills across 6 bundles)
v38_cycle31_20260428_053226strategicturn n/a
To win a four-marker marker-mask puzzle with one conflicted shared neighbor, clear unsatisfied aligned shared bridges first, freeze already-satisfied shared references, and defer the conflicted hub until one owner’s demand is removed.
causal: When joint_neighbors shows R6 as is_conflict=true with target_colors_requested [8,9], that conflict means a click on R6 advances one owner while regressing another in the same toggle-cycle, but non-conflicting shared neighbors with unanimous requests and any_marker_needs_toggle=...
applies when: Use when marker_progress shows four unsatisfied markers and joint_neighbors contains exactly one mixed-color conflict node plus multiple unanimous shared nodes, with at least one unanimous node already satisfied and at least two still need...
anchor: joint_neighbors: conflicted hub R6 shared_by [R10,R1]; active aligned bridges R9,R13,R15; locked aligned references R14,R4; marker_progress unsatisfied markers R8,R10,R18,R1.
  1. Classify shared neighbors into conflicted hub, active aligned bridges, and locked aligned references
  2. Freeze locked references R14 and R4 as no-click cells
  3. Toggle active bridges in overlap order R9 then R13 then R15, refreshing after each click
  4. Keep R6 deferred while both requested colors 8 and 9 are still present among its owners
  5. Finish remaining solo unsatisfied neighbors, then click R6 only if conflict collapses to one target color
v38_cycle31_20260428_053226strategicturn n/a
To win a high-conflict marker-mask frame where all unsatisfied shared hubs are mixed-demand, freeze shared hubs and reduce total_unsatisfied_neighbors through solo neighbor corrections until a conflicted hub becomes unanimous.
causal: When joint_neighbors shows any_marker_needs_toggle=true only on is_conflict=true hubs with target_colors_requested [14,15] (R28, R9, R27, R29), clicking those shared Hkx means one owner moves toward required-color while another is pushed off-target in the same toggle-cycle; in c...
applies when: Use when marker_progress has many unsatisfied markers (e.g., 8 markers, total_unsatisfied_neighbors high) and joint_neighbors has zero unanimous-unsatisfied entries but at least one mixed [14,15] shared conflict, because shared clicks othe...
anchor: joint_neighbors conflicted-active R28/R9/R27/R29 AND unanimous-satisfied R14/R24/R26/R12/R13/R17/R19/R21 plus boundary shared [16,46]; visible_regions_summary solo needs_toggle anchors include R8{R4,[40,6],[48,6],[48,14]}, R16{[0,22],R10,[...
  1. Classify shared neighbors into conflicted-active and unanimous-satisfied buckets
  2. Set both buckets to no-click while mixed target sets [14,15] persist
  3. Pick markers with smallest solo deficit first (R20 then R22 then R25/R31) and apply only solo needs_toggle clicks
  4. Execute boundary 4->14 neighbor_xy fixes for R8, R16, and R39 before any shared retry
  5. Refresh joint_neighbors each click and unlock a shared hub only after its target_colors_requested collapses to one color
v38_cycle31_20260428_053226strategicturn n/a
To win a high-conflict multi-marker marker-mask puzzle, execute unanimous shared neighbors first, freeze already-satisfied shared references, and defer mixed-target shared hubs until owner demands collapse.
causal: When joint_neighbors reports any_marker_needs_toggle=true and is_conflict=false (R26, R9, R18), that means a shared click moves all owning markers toward the same required-color, whereas is_conflict=true hubs with mixed target_colors_requested [8,14] or [8,15] (R28,R14,R24,R12,R...
applies when: Use when marker_progress shows broad unsatisfied scope (many markers unsatisfied, high total_unsatisfied_neighbors) and joint_neighbors simultaneously contains multiple mixed-demand conflicts plus a smaller unanimous-active subset, because...
anchor: joint_neighbors unanimous-active R26/R9/R18; conflicted-active R28/R14/R24/R12/R13/R17/R27/R29; satisfied shared refs R19/R21 and boundary shared neighbor_xy [16,46]; marker_progress total_unsatisfied_neighbors=40 with heavy loads on R8 an...
  1. Classify shared neighbors into unanimous-active, conflicted-active, and satisfied-locked groups
  2. Click unanimous-active shared neighbors first in overlap order R26 then R9 then R18
  3. Freeze satisfied shared references R19, R21, and boundary [16,46] as no-click cells
  4. Refresh joint_neighbors and marker_progress after each click to detect conflict collapse to one target color
  5. Only then click newly-unanimous former conflicts, and leave remaining mixed hubs for last after solo cleanup
v38_cycle31_20260428_053226discovery_methodturn n/a
To win dense marker-mask levels with boundary neighbor_xy targets, derive and execute clicks using a region-locked per_neighbor_target filter before any shared-conflict decisions.
causal: When a click produces a plausible 14↔15 transition but primary_region_id is _outside_ or an adjacent region (for example intended R28 but observed R29), that means the observed repaint is spillover rather than the required neighbor update, so only region-locked hits count as val...
applies when: Use when the recent window contains repeated wrong-region or zero-effect probes at boundary coordinates, while marker_progress still shows many unsatisfied neighbors and joint_neighbors contains mixed [14,15] conflicts; in this scope, loca...
anchor: visible_regions_summary needs_toggle boundary slots R2:W[8,6], R8:N/NE/E[40,6][48,6][48,14], R16:NW/W/SW[0,22][0,30][0,38], R25:S[24,46], R39:E/SW/S/SE[56,54][40,62][48,62][56,62] plus joint conflict neighbors R28,R9,R27,R29 and locked sha...
  1. Enumerate all per_neighbor_target entries with needs_toggle=true, including neighbor_xy boundary cells
  2. Probe one candidate at a time and verify that primary_region_id matches the intended neighbor region/slot
  3. Discard any _outside_ or adjacent-region transition as non-evidence even if dominant_transition matches expected colors
  4. Apply clicks only to region-validated needs_toggle cells, prioritizing solo cells before any shared node
  5. Keep mixed shared conflicts R28/R9/R27/R29 deferred until target_colors_requested collapses to one color, then re-evaluate
v38_cycle31_20260428_053226mechanicturn n/a
To win this dense 14/15 marker-mask frame, apply clicks only to per_neighbor_target cells with needs_toggle=true and execute them in a solo-first order while all mixed shared joints remain deferred.
causal: When a click lands on a multicolor marker body or outside the validated neighbor slot list, that means no constraint-satisfied neighbor is updated (observed as no_effect or off-target spill), but when a click lands on a listed unsatisfied neighbor Hkx it advances that neighbor i...
applies when: Use when marker_progress shows many remaining unsatisfied neighbors with repeated off-target/no-effect probes, and joint_neighbors shows every currently unsatisfied shared hub is mixed-demand [14,15], so only validated solo neighbor clicks...
anchor: visible_regions_summary unsatisfied sets R2{W[8,6],E=R3,SW=R9,S=R5} + R8{NW=R4,N[40,6],NE[48,6],W=R7,E[48,14]} + R16{NW[0,22],W[0,30],SW[0,38]} + R25{S[24,46]} + R31{E=R28} + R39{NW=R27,N=R28,NE=R29,E[56,54],SW[40,62],S[48,62],SE[56,62]},...
  1. List all needs_toggle=true neighbors from each marker’s per_neighbor_target
  2. Mark marker interiors and _outside_ coordinates as no-click even if repaint size is large
  3. Resolve solo unsatisfied neighbors first, prioritizing lowest-deficit markers (R25,R31,R16,R2,R8,R39)
  4. Keep mixed shared conflicts R28,R9,R27,R29 deferred while target_colors_requested includes both 14 and 15
  5. After each click, refresh needs_toggle and only unlock a deferred shared hub once its target request becomes unanimous
v39_cycle32_20260428_072959strategicturn n/a
To win a conflicted multi-marker marker-mask level, postpone the mixed-target shared neighbor and sequence unanimous shared repairs before solo clean-up, while rejecting off-target repaint bursts that do not advance the level.
causal: When shared Hkx R6 is requested as target_color 8 by marker R10 but 9 by marker R1, that means clicking R6 early can trade one marker’s gain for another marker’s regression, so progress -> first toggle unanimous needed shared neighbors (R13 to 12 and R15 to 8), keep already-sati...
applies when: Use when markers_total is at least 3, joint_neighbors contains a true conflict with mixed target_colors_requested, and recent attempts show repeated transition-count matches in adjacent regions that keep level_delta at 0; this prevents osc...
anchor: joint_neighbors: conflicted R6(shared_by R10,R1 targets [8,9]); unanimous-needed R13(shared_by R8,R18 ->12) and R15(shared_by R10,R18 ->8); frozen shared R14,R4,R9(any_marker_needs_toggle=false); marker_progress deficits R1=2,R10=3,R8=5,R1...
  1. Classify shared neighbors into conflicted, unanimous-needed, and frozen-satisfied sets
  2. Freeze R14,R4,R9 and defer R6 until one claimant marker is locally satisfied
  3. Click unanimous-needed shared neighbors R13 and R15 to satisfy multiple markers together
  4. Then repair solo neighbors on markers in ascending deficit order (R1 then R10 then R8 then R18)
  5. Accept a click as progress only when planned-region alignment holds, total_unsatisfied_neighbors drops, and a level rise follows
v39_cycle32_20260428_072959strategicturn n/a
To win a four-marker marker-mask level with frozen shared constraints, execute solo required-color repairs in smallest-deficit-first order and treat transition bursts as valid only when region+unsatisfied+level evidence agrees.
causal: When joint_neighbors R10,R20,R9,R11,R15,R19,R21 are unanimous with any_marker_needs_toggle=false, that means shared constraints are locked and progress -> only solo neighbors whose current_color differs from target_color (R14:R8, R24:R23/R26/R28, R6:R2/R3/R4/R5); repeated 36–38...
applies when: Use when markers_total=4 and one marker is already satisfied, every shared neighbor is unanimous non-conflict and non-needed, and recent actions produce frequent 8->12/9->12 lookalike bursts across adjacent regions without level increase.
anchor: joint_neighbors frozen set R10,R20,R9,R11,R15,R19,R21 AND marker_progress deficits R14=1, R24=3, R6=4 with R16 satisfied; solo targets from visible_regions_summary: R14->R8, R24->R23/R26/R28, R6->R2/R3/R4/R5; decoy burst regions in obs_log...
  1. Freeze all shared neighbors flagged any_marker_needs_toggle=false
  2. Order unsatisfied markers by n_unsatisfied ascending (R14 then R24 then R6)
  3. For the current marker, click only solo neighbors where needs_toggle=true
  4. After each click, keep it only if total_unsatisfied_neighbors drops and primary_region matches that solo set
  5. If only same-size bursts recur with level_delta=0, reject as spillover and continue solo schedule
v39_cycle32_20260428_072959strategicturn n/a
To win a four-marker marker-mask puzzle with all shared neighbors constraint-satisfied, clear solo required-color mismatches in smallest-deficit-first order and treat transition bursts as decoys unless region+level evidence confirms real progress.
causal: When joint_neighbors R10,R20,R9,R11,R15,R19,R21 all have any_marker_needs_toggle=false, that means shared constraints are locked so only solo neighbors can satisfy remaining masks; therefore dominant 8->12/9->12 bursts at primary regions like R27/R10/R20/R17/R22 with level_delta...
applies when: Use when markers_total is 4, markers_satisfied is 0, every shared neighbor is unanimous non-conflict and already satisfied, and the action stream shows repeated same-size 8->12/9->12 transitions in nearby regions that fail to change level...
anchor: Frozen shared set: R10,R20,R9,R11,R15,R19,R21; active solo sets from visible_regions_summary: R6->{R2,R3,R4,R5}, R14->{R8,R13}, R16->{R22}, R24->{R23,R26,R28}; recurrent decoy regions in obs_log: R27,R10,R20,R17,R22 with 36-cell 8->12/9->1...
  1. Lock all shared neighbors marked any_marker_needs_toggle=false
  2. Order markers by n_unsatisfied (R16, then R14, then R24, then R6)
  3. For the current marker, click only solo neighbors where needs_toggle=true until its count drops
  4. After each click, require primary_region alignment to that solo set and a decrease in total_unsatisfied_neighbors
  5. If repeated 36-cell bursts occur with level_delta=0, reject them as decoys and move to the next solo target
v39_cycle32_20260428_072959strategicturn n/a
To win a high-conflict multi-marker marker-mask puzzle, execute a unanimity-first pass on shared neighbors and defer every mixed-target shared hub until one claimant marker is locally settled.
causal: When joint_neighbors shows many conflicted shared Hkx with mixed target_colors_requested (R28,R14,R24,R12,R13,R17,R27,R29), that means clicking any of those hubs early can flip a neighbor away from another marker’s required-color and cause regressions, so progress -> first toggl...
applies when: Use when markers_total is high (here 8), markers_satisfied is 0, and joint_neighbors has dense conflicts (5+ mixed-target shared cells) but still includes some unanimous-needed shared neighbors; this avoids oscillation where one click help...
anchor: joint_neighbors conflicted set R28,R14,R24,R12,R13,R17,R27,R29; unanimous-needed set R26,R9,R18; frozen shared non-needed R19,R21 and shared grid-sample [16,46]; marker_progress deficits R22=2, R2=3, R20=4, R25=4, R31=5, R39=6, R8=8, R16=8.
  1. Partition shared neighbors into conflicted, unanimous-needed, and frozen-nonneeded groups
  2. Freeze R19,R21 and shared [16,46], and defer all conflicted hubs
  3. Toggle unanimous-needed shared cells R26, R9, and R18 first
  4. Repair solo needs_toggle neighbors by ascending marker deficit (R22 then R2 then R20/R25 then R31/R39 then R8/R16)
  5. Recompute joint requests and click previously conflicted hubs only after their target request becomes single-valued
v39_cycle32_20260428_072959discovery_methodturn n/a
To win a multicolor marker-mask puzzle with mixed shared conflicts, derive and repeatedly refresh a region-gated click frontier from neighbor target mismatches, then act only on conflict-safe in-grid neighbors.
causal: When a marker neighbor has needs_toggle=true and current_color != target_color it means a real required-color mismatch, but if that neighbor is shared with mixed target_colors_requested (e.g., R28/R9/R27/R29) it means early clicks can cause cross-marker regression; likewise prim...
applies when: Use when markers_total is large (here 8), joint_neighbors contains multiple mixed-target conflicts, and recent logs show many transition-looking bursts or outside no-ops with level_delta 0; this is for constructing a trustworthy click set...
anchor: visible_regions_summary mismatches on R2(W,SW,SE), R8(N,NE,E), R16(NW,W,SW), R25(S), R31(E), R39(NW,N,NE,E,SW,S,SE) AND joint_neighbors conflicts R28,R9,R27,R29, with repeated _outside_ no-effect probes at [54,6],[48,6],[40,6],[8,6],[0,30]...
  1. List all neighbors where needs_toggle=true and record current_color,target_color,shared_by
  2. Split that list into solo mismatches, unanimous shared mismatches, and mixed-target conflict hubs
  3. Discard candidates whose test clicks resolve to _outside_ or give no region contact
  4. Click solo then unanimous shared candidates, updating total_unsatisfied_neighbors and marker deficits after each click
  5. Recompute shared target sets and release a deferred conflict hub only when its requested colors become single-valued
v40_cycle33_20260428_104943discovery_methodturn n/a
To win a four-marker marker-mask puzzle with shared neighbors, compute the required-color click set directly from per_neighbor_target, execute unanimous shared requirements before solo repairs, defer mixed shared conflicts, and only treat the state as solved when region-anchored level advance confirms completion.
causal: When a marker neighbor has needs_toggle=true, current_color != target_color means that Hkx still violates its marker-mask constraint, and in joint_neighbors a unanimous shared request (e.g., R9->8, R13->12, R15->8) means one click can satisfy multiple markers, whereas a mixed re...
applies when: Use when four multicolor markers are all unsatisfied, joint_neighbors contains both one is_conflict=true shared cell and several unanimous shared cells, and recent trials show many dominant 8->12 or 9->8 bursts that look correct by count b...
anchor: visible_regions_summary multicolor markers R8,R10,R18,R1; active needs_toggle set includes R2,R3,R7,R9,R12,R13,R6,R11,R15,R17,R19,R20,R21,R22 and R1.W/R1.S grid-sample cells; joint_neighbors partition is R6 mixed-conflict, R9/R13/R15 unani...
  1. List each marker’s needs_toggle neighbors with their target_color from per_neighbor_target.
  2. Partition shared neighbors into unanimous-active, unanimous-locked, and mixed-conflict groups using joint_neighbors.
  3. Prioritize clicks on unanimous-active shared neighbors, then clear solo unsatisfied neighbors by smallest marker backlog.
  4. Defer mixed-conflict shared cells until recomputation shows a single remaining requested color or last-blocker status.
  5. Accept completion only when total_unsatisfied_neighbors reaches zero and the confirming move matches expected region anchor with positive level_delta.
v40_cycle33_20260428_104943strategicturn n/a
To win a four-marker neighbor-toggle puzzle with one active unanimous shared cell and many deceptive local bursts, fire the active shared constraint first and then accept only solo clicks whose observed signature matches the intended neighbor target.
causal: When joint_neighbors shows R10 shared_by R6/R14/R16 with any_marker_needs_toggle=true and target_colors_requested [12], clicking R10 means one action can satisfy three marker constraints, but subsequent clicks that were intended for solo neighbors (like R2,R4,R5,R10,R8,R13,R17,R...
applies when: Use when markers_total is four with total_unsatisfied_neighbors still high, joint data has exactly one shared neighbor still needed (R10) while other shared links are already satisfied, and recent attempts show many 36-cell recolor bursts...
anchor: joint_neighbors R10 (active) versus locked shared R20,R9,R11,R15,R19,R21 (any_marker_needs_toggle=false), marker_progress unsatisfied sets R6:[NW,NE,W,S] R14:[NW,NE,W] R16:[NW,E,SE] R24:[W,SW,S,SE], and observed burst regions R2,R3,R4,R5,R...
  1. Toggle the only active unanimous shared neighbor R10 first, then freeze shared neighbors already marked not-needed.
  2. Pick solo unsatisfied neighbors from marker_progress in smallest-backlog order before larger backlogs.
  3. For each click, predeclare intended neighbor_id and required target_color from per_neighbor_target.
  4. After the click, keep the action only if primary_region_id and dominant_transition match the intended neighbor mechanism; otherwise blacklist that locus for this phase.
  5. Recompute total_unsatisfied_neighbors and continue until win_when_zero while avoiding frozen shared cells.
v40_cycle33_20260428_104943strategicturn n/a
To win an eight-marker marker-mask puzzle with mixed shared conflicts and boundary samples, clear interior non-conflict required-color neighbors first, defer mixed shared cells, and only attempt boundary grid_sample targets after region-anchored nonzero effects are established.
causal: When a click resolves to primary_region_id=_outside_ with changed_cells=0, that means the marker-neighbor mechanism was not engaged at all even if a target_color guess looked plausible, whereas interior neighbors with needs_toggle=true and concrete region IDs are true toggle var...
applies when: Use when markers_total=8 and total_unsatisfied_neighbors is large, joint_neighbors includes multiple active is_conflict=true cells with target_colors_requested [14,15], and recent attempts show repeated boundary _outside_ no-effect clicks...
anchor: Boundary no-effect probes near R8 at [40,6] and [48,14] (primary_region_id _outside_), mixed joint neighbors R28/R9/R27/R29, non-conflict interior need R19 shared by R20/R25, interior needs R4 (R8.NW) and R10 (R16.NE), plus high-backlog ma...
  1. Blacklist boundary coordinates that produced _outside_ with zero changed cells.
  2. Partition needs_toggle targets into interior region-ID neighbors, mixed shared conflicts, and boundary grid_sample cells.
  3. Toggle interior non-conflict region neighbors first, starting from smaller marker backlogs before R39.
  4. Postpone mixed shared neighbors R28/R9/R27/R29 until sharing markers converge to one requested color or become final blockers.
  5. Probe boundary grid_sample targets only after an in-region click confirms nonzero diff and matching primary_region_id.
v40_cycle33_20260428_104943strategicturn n/a
To win an eight-marker marker-mask puzzle with simultaneous 14/15 shared conflicts, first exhaust deterministic solo neighbor requirements and only then schedule mixed shared neighbors at convergence points.
causal: When a shared neighbor appears in joint_neighbors with target_colors_requested [14,15], clicking it means one marker’s required-color can be met while another marker’s required-color is broken, so net progress -> clear solo cells where per_neighbor_target.needs_toggle=true and n...
applies when: Use when markers_total=8 with markers_satisfied low, total_unsatisfied_neighbors remains high, joint_neighbors shows multiple active mixed conflicts with [14,15], and recent actions show many 36-cell 14↔15 transitions without level_delta i...
anchor: joint conflict neighbors R28(shared_by R20/R22/R31/R39), R9(R2/R16), R27(R20/R39), R29(R22/R39) AND locked shared neighbors R14,R24,R26,R12,R13,R17,R19,R21,R18; solo needs from marker_progress/visible_regions are R25.S[24,46], R8.NW=R4 plu...
  1. Lock every shared neighbor whose any_marker_needs_toggle is false.
  2. Enumerate solo unsatisfied neighbors per marker from per_neighbor_target and marker_progress.
  3. Clear smallest-backlog solo markers first (start with R25, then R2/R31, then R8/R16) using required-color matches.
  4. Recompute sharer demands for R28, R9, R27, and R29; click a mixed node only when one color request dominates or it is the last blocker.
  5. After each mixed click, verify total_unsatisfied_neighbors decreases; otherwise return to solo pruning before further conflict clicks.
v40_cycle33_20260428_104943strategicturn n/a
To win an eight-marker marker-mask puzzle with simultaneous mixed shared neighbors, prune solo backlogs first and fire each mixed shared neighbor only at convergence moments when sharers mostly request the same required-color.
causal: When joint_neighbors marks R28, R9, R27, or R29 with target_colors_requested [14,15], that means a single toggle-cycle click can satisfy one subset of sharing markers while unsatisfying another subset, so net constraint-satisfied progress means reducing solo needs until a confli...
applies when: Use when markers_total=8 with total_unsatisfied_neighbors high, joint_neighbors contains multiple active mixed conflicts [14,15], and recent attempts show many correct-sized 36-cell 14↔15 transitions that fail to advance level unless confl...
anchor: joint_neighbors mixed set R28(shared_by R20,R22,R31,R39), R9(R2,R16), R27(R20,R39), R29(R22,R39) AND marker_progress low-backlog markers R20,R22,R25 versus high-backlog R39, with locked shared neighbors R14,R24,R26,R12,R13,R17,R19,R21 and...
  1. Lock all shared neighbors where any_marker_needs_toggle is false.
  2. Clear solo unsatisfied neighbors for n_unsatisfied=1 markers (R20, R22, R25) before touching R39-linked conflicts.
  3. For each mixed shared cell, compare sharer target requests and click only when one color request dominates or the cell is the final blocker.
  4. After any mixed click, recompute marker_progress and defer further mixed clicks if any sharing marker’s unsatisfied count increases.
  5. Accept the phase as valid only if conflict backlog trends downward and later actions produce coherent region hits with eventual level_delta=1.
v50_cycle50_20260429_035615strategicturn n/a
To win marker-neighbor toggle puzzles across level boundaries, finish the current marker constraints then immediately switch to new-level target extraction instead of continuing prior-level click plans.
causal: When marker_progress.total_unsatisfied_neighbors reaches zero, that completion signal means a subsequent successful click can trigger level_rise with a board-wide transition, so prior marker-neighbor required_color assumptions become stale -> recompute every marker’s per_neighbo...
applies when: Apply when endgame marker counts are near solved and obs_log shows a sudden global transition signature (large changed_cells plus level_delta rise), indicating the puzzle has advanced and old-level neighbor targets must be discarded.
anchor: R31 had only NW->R24 unsatisfied while R8, R11, and R28 were satisfied, then ACTION6(38,38) produced a massive _outside_ dominant transition 5->4 (changed_cells 3542) with level_delta +1; anchor on marker_progress plus visible_regions_summ...
  1. Track total_unsatisfied_neighbors after each neighbor click
  2. When the count hits zero, treat the next click as a potential phase-change trigger
  3. If level_delta increases or changed_cells jumps to global scale, stop all old coordinate plans immediately
  4. Re-read visible_regions_summary and rebuild needs_toggle for each marker from per_neighbor_target
  5. Resume play using only the newly unsatisfied neighbors in the new level state
v50_cycle50_20260429_035615strategicturn n/a
To win multi-marker neighbor-toggle puzzles, first spend clicks on observably constrained region-neighbors and postpone boundary/grid-sample directions whose needs cannot be fully verified.
causal: A per_neighbor_target entry sourced from region with explicit current_color and target_color means click outcome is evaluable and can be tied to needs_toggle reduction, whereas boundary-facing grid_sample/off-grid entries mean partial observability; thus observable neighbors ->...
applies when: Use when one marker includes boundary/off-grid grid_sample directions alongside other markers that still have multiple region-backed unsatisfied neighbors and active joint non-conflict options, so certainty-weighted ordering avoids ambiguo...
anchor: R1 shows off-grid NW/N and grid_sample W/S boundary-facing demands, while R8/R10/R18 expose region-backed unsatisfied neighbors; prioritize active non-conflict shared neighbors R4 and R15 before attempting R1 boundary sides.
  1. Tag each unsatisfied direction as region-observable or boundary/grid-sample
  2. Build the click queue from region-observable unsatisfied neighbors, preferring active non-conflict shared entries first
  3. Execute those clicks and refresh marker_progress plus per_neighbor_target after each move
  4. When observable queues thin out, re-check whether deferred boundary directions now have clearer region-backed status
  5. Only then allocate clicks to remaining boundary/grid-sample directions
v50_cycle50_20260429_035615strategicturn n/a
To win multi-marker neighbor-toggle puzzles, maximize constraints solved per click by ordering non-conflict shared neighbors by active-need coverage before touching marker-unique neighbors.
causal: A shared neighbor means one gqb-step toggle affects every marker that references that Hkx, so when is_conflict=false and all request the same target_color, clicking that shared region -> can clear multiple needs_toggle flags at once; if coverage ties, prefer the shared neighbor...
applies when: Use when three or more markers are unsatisfied in one frame and joint_neighbors lists shared non-conflict neighbors with active needs_toggle (as with R10 and R20), so joint-first ordering yields faster convergence than per-marker isolation.
anchor: joint_neighbors R10 (shared_by R6/R14/R16, target_colors_requested [12], any_marker_needs_toggle=true) and R20 (shared_by R14/R16/R24, target_colors_requested [12], any_marker_needs_toggle=true), plus marker_progress n_unsatisfied R6=5, R1...
  1. Filter joint_neighbors to entries with is_conflict=false and any_marker_needs_toggle=true
  2. Compute coverage count = number of sharing markers that are currently unsatisfied on that neighbor
  3. Rank by highest coverage, breaking ties by larger sum of sharing markers' n_unsatisfied
  4. Click an interior cell of the top-ranked shared neighbor region and refresh marker_progress
  5. After shared active entries are exhausted, resolve remaining marker-unique needs_toggle neighbors
v50_cycle50_20260429_035615strategicturn n/a
To win multi-marker neighbor-toggle puzzles, partition shared Hkx neighbors into aligned-target and conflicting-target groups, exhaust aligned shared clicks first, and delay conflicting shared neighbors until their competing marker demand is neutralized.
causal: In joint neighbor control, a shared Hkx whose sharers request the same required_color means one click -> simultaneous needs_toggle reduction across all sharers, whereas a shared Hkx with divergent requests (e.g., 8 vs 9) means the same click satisfies one marker while unsatisfyi...
applies when: Use when marker_progress has multiple unsatisfied markers and joint_neighbors includes at least one conflicting shared neighbor alongside several non-conflict shared neighbors, creating risk of regression if shared cells are clicked withou...
anchor: joint_neighbors: non-conflict shared set R14/R4/R9/R13/R15 with single target_colors_requested values, contrasted with conflict neighbor R6 shared_by R10 and R1 requesting [8,9]; marker_progress shows unsatisfied markers R8/R10/R18/R1 and...
  1. List joint_neighbors and split by is_conflict flag and any_marker_needs_toggle
  2. Prioritize clicks on non-conflict shared neighbors that currently serve the most unsatisfied markers
  3. Refresh marker_progress after each click and keep consuming non-conflict shared entries while active
  4. Skip conflict shared neighbors such as R6 during this phase to avoid one-marker gain/other-marker loss
  5. Revisit a conflict neighbor only after one sharing marker is satisfied on that edge or both sharers now request the same color
v50_cycle50_20260429_035615strategicturn n/a
To win multi-marker neighbor-toggle puzzles, prioritize shared non-conflict neighbors whose target_color agrees across all linked markers, then finish marker-unique neighbors.
causal: In a joint-neighbor state, shared neighbor Hkx with identical required_color across its sharing markers means one click advances that Hkx one gqb step -> simultaneously decreases needs_toggle for every linked marker, while spending clicks on unique neighbors first yields fewer c...
applies when: Use when at least two markers are unsatisfied in the same frame and joint_neighbors reports overlapping neighbors with aligned requested colors, especially in dense states where many unsatisfied dirs remain across markers.
anchor: joint_neighbors R8, R9, and R10 are shared by R6 and R12 with is_conflict=false and aligned target_colors_requested (R8/R10->12, R9->8), alongside marker_progress total_unsatisfied_neighbors=16 and both markers at n_unsatisfied=8.
  1. Enumerate joint_neighbors and select entries where any_marker_needs_toggle=true and is_conflict=false
  2. Group selected shared neighbors by how many unsatisfied markers they currently support
  3. Click a cell in the highest-value shared neighbor region and confirm local patch transition matches requested color direction
  4. Recompute marker_progress and joint_neighbors, repeating shared clicks while they remain jointly useful
  5. After shared set is exhausted, resolve remaining marker-unique needs_toggle neighbors
Legend: recorded persisted in run artifacts derived computed from frame deltas missing not stored by this runtime, so the viewer marks the gap explicitly